Digitale Spielplätze

Posted on | February 8, 2019

Egal ob es draußen stürmt oder schneit; An einer interaktiven digitalen Torwand Sutu können sich Ballkünstler wetterunabhängig austoben. 16 druckempfindliche Felder machen den interaktiven Spielspaß möglich. Werden diese mit einem Fußball angeschossen, leuchtet der LED Lichter-Rahmen auf.

Was können digitale Sportgeräte ‚besser’ als nicht-digitale? Digitale Spielgeräte bieten Kindern und Jugendlichen bekannte Spielanreize, die mit Bewegung an frischer Luft kombiniert werden. Die in Spielgeräten eingebaute Software gibt den Kindern Spielanregungen, wie kleine Herausforderungen und Motivationen, die dazu einladen sich intensiv zu bewegen. Wenn der Ball immer wieder von der Wand abprallt, und man den Ball holen will, weil man dafür Punkte erhält, kommt das Kind nicht nur ins Schwitzen.

Das sind Lösungen gegen den Trend der allgemeinen Gewichtszunahme bei Kindern und Jugendlichen. Einen neuen Rekord aufzustellen motiviert Kinder und sie wachsen an ihrem Einsatz und dem unmittelbaren Feedback durch die Technik.

Ein anderes digitales Spielgerät für Spielplätze heisst Smartus. Damit wird Bewegung mit Denkaufgaben kombiniert. Es ist ausgestattet mit RFID-Sensor-Technologie auf den Bodenkontaktmatten und in den Sensorpfosten. Auf Displays werden Zahlen, Farben und Buchstaben angezeigt, aus denen sich die unterschiedlichsten Lauf-, Hüpf- und Rechenspiele auswählen lassen.

Viele dieser digitalen Spielstätten fördern den sozialen Aspekt, weil die Spiele oft in Teams gespielt werden müssen und diese Teams müssen sich organisieren, um die Aufgaben zu lösen. Auf unseren Spielplätzen, die sich primär durch Wippe, Rutsche und Schaukel definieren, finden Kinder natürlich ebenso Zugang zu anderen Kindern. Das neue soll das alte nicht ersetzen, sondern in Kombination funktionieren.

Auf Konferenzen zum Thema Digitalisierung bieten sich immer mehr Einblicke in das Kinderzimmer der Zukunft:

Auch hier braucht es eine vernünftige Balance zwischen Puppenhaus-Projektion, Roboterhund und einem realen Kaufmannsladen, der Holzbananen und Mini-Kakaodosen anbietet. Es ist zu hoffen, dass das Kind als Verkäufer im Kaufmannsladen nicht auch noch wegautomatisiert wird.

Copyright Kleinkind: Monstrum



The Field Hammock

Posted on | July 13, 2014

Crave for the feeling of nature? I LOVE my Mexican hammock. But this piece of art has just become some serious competition for my piece of memory from my expatriate time in Mexico City. Seen at the Milan Design Week, this hammock combines the slow movements of a hammock with the relax feeling of lying in the fields. It blends the notion of nature and artificial, inside and outside.

The vendor tells me that it is water- and UV ray-resistant. It’s made of multicolored grass-like synthetic polyamide pile fabric. And it feels like lying on natural grass. A nice piece of ‘don’t need it but it’s so pretty I really want it’.





Christo in Germany

Posted on | November 3, 2013

Christo and his late life-partner Jeanne-Claude are the artists of fantastical large-scale installations. The pair draped a 400-meter curtain across a valley in the Rocky Mountains, surrounded 11 Miami islands in bright pink tutus, and dotted Central Park with over 7,500 shimmering orange gates. With “Big Air Package”, a massive inflated air balloon, Christo is once again pushing limits of space and environment. It is Christo’s first project since Jeanne-Claude passed away in 2009.

Christo’s website claims that the installation is the “largest ever inflated envelope without a skeleton” at 90 meters high and 50 meters in diameter. The structure stands inside a former …

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Ars Electronica 2013 – Community & Self Governance Role Model

Posted on | September 7, 2013

El Campo de Cebada is both a physical and a virtual space, an open-source square in the center of Madrid. And since last week, the community and citizens around the square have been awarded with the Golden Nica for their enthusiasm and urban planning excellence.
Two years ago it was only a void in the city, a hole where the local public swimming pool used to be. The city council demolished the pool to build modern new facilities, but then the economic crisis arrived and they found they had no money for the project. So the space was closed and fenced off. After a few months, and resulting from a conflict generated by a temporary activity held inside it during the celebration of Madrid’s White Night, the local residents realized that it was a shame to have 3,500 square meters of closed off land in the center of Madrid and thought it could be a chance for them to participate in their own neighborhood. So they came together with local associations and managed to talk to the government. It was agreed that the space should be managed by the local residents but in co-responsibility with the city council, combining the power of people willing to work for their city with that of the tools and experts that governments can deploy. This also works in the very important direction of legitimacy.



Now the space is co-managed by the residents and the local administration with dynamic and open tools to “save” the traditional understanding gap that often exists between them. It has a fully transparent open-data policy in both the virtual and real worlds, since all the meetings and assemblies are open to everyone, the resources management is published and can be always consulted. Everything is done through the effort of the individuals and collectives sharing their specific knowledge and all the designs are registered, uploaded and open for further improvement. It is a space to develop new ways of understanding and to construct an open-source urbanism based on ad-hoc solutions and common sense.

In all this, virtual space as important as the physical, with virtual players being related at the same level and creating this double support for a “community construction.” It uses web 2.0 space, a common mailing system and traditional social networks such as Facebook or Twitter (@campodecebada), creating network dynamics with other community projects in the city, programming an open-source urban square.

The aim is to bring together the largest possible number of players to reach agreement between traditional “enemies.” In this way El Campo de Cebada works differently to other current self-managed spaces, which reject government involvement. We think the government and its experts must share responsibility with citizens in the construction of the 21st century city. By visualizing, mapping what we do and what we learn with this project, we can spread the idea of implementing new urban models in which the citizen is no longer a static agent with no decision-making power.

The new world context demands these new roles; urban planners and architects are now necessary experts, intermediaries between citizens and power, between administration and urban users. Our final aim is to implement strategies that can hybridize both physical and digital worlds. We understand that El Campo de Cebadais constructed at the same time in both worlds and with the same importance; in the physical environment just as in the digital one there is no inauguration day, and it never finishes because it is always updating—a space that provides the opportunity to download but, even more importantly, to upload.









Posted on | February 7, 2013

Looking at thousands of faceless containers has inspired 2 Canadian enterpreneurs to repurpose these utilitarian objects: a restaurant concept based on modified shipping containers. A push-button device opens the solar powered box, making it ready to serve customers within minutes. On-site water management allows independency from where it’s located.

Inspiration for places that lack infrastructure.